I started by studying applied art
And then pivoted to computer science
I spent seven years as a software developer.
Creating web apps (front and back-end), websites and mobile applications
Then I studied (again) game design and development at Gobelins.
I became a Product / UX designer in an Innovation Lab.
Then in a large group Digital Factory.
I worked on Industry, Healthcare, Finance, HR, eCommerce, R&D and Sustainability projects.
I explored Machine Learning, AI, Virtual Reality, Augmented Reality, Robotics on different projects.
Combining what I love most, with one hand in tech, the other in design.
I was fortunate to work with a great team, learning from talented designers, sharing my knowledge, and mentoring juniors.
For the past two years, I’ve been freelancing, helping companies craft outstanding UX for data, Machine Learning, and AI projects.
I don’t know what’s next, but I can’t wait to learn and keep growing!